Trade defenders

Take control of a ship with a partner and survive the chaos of the sea. Steer, shoot and coordinate your actions to overcome obstacles, upgrade your firepower and defeat a powerful ghost ship.

Role

Gameplay programmer & designer

ENGINE

Unity

Year

2024

STATUS

Private demo

Platform

PC (windows)

Link

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overview

overview

A local multiplayer game for two players where teamwork is essential to navigate a ship, avoid obstacles and defeat enemies.
The experience focuses on coordination, role management and fast paced cooperative gameplay.

core gameplay

core gameplay

Two players must work together to control a ship, combining navigation and combat to survive and progress.

  • One player steers the ship while the other operates the cannons

  • Avoid obstacles while moving forward

  • Shoot enemies using cannons that must be reloaded

  • Successfully hitting shots upgrades the cannon power

  • Face a boss fight against a ghost ship with increased difficulty

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SYSTEMS and MECHANICS

SYSTEMS and MECHANICS

The game is built around cooperative mechanics that require coordination between players.

  • Dual Role System
    Players take on different roles (steering and shooting), requiring constant coordination

  • Navigation System
    The ship moves forward continuously, and players must avoid obstacles

  • Combat System
    Cannons can be fired and must be reloaded, adding timing and coordination

  • Upgrade System
    Successful hits improve cannon effectiveness over time

  • Boss System
    A ghost ship encounter that tests player coordination and mastery of mechanics

  • Player Mechanics

    • Steer the ship

    • Aim and shoot cannons

    • Reload weapons

    • Avoid obstacles

    • Coordinate actions with another player

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CHALLENGES

CHALLENGES

The main challenge was designing a balanced cooperative experience that feels engaging for both players.

  • Cooperative balance
    Ensuring both roles feel equally important and fun

  • Player coordination
    Designing mechanics that require teamwork without causing frustration

  • Game pacing
    Balancing navigation, combat and difficulty progression

  • Local multiplayer design
    Making interactions clear and readable for both players on the same screen

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